Chronicles of Mythodea - Nocturnal Hunters
Chronicles of Mythodea – Nocturnal Hunters takes place from 30.04.2026 – 03.05.2026 at the Hasenheide youth and scouting grounds near Kirchlinteln. We are very much looking forward to exploring this new area with you, which, with its winding forests and wide fields, offers a wonderful new backdrop for exciting, spooky and mysterious adventures!
New location: Jugend- und Pfadfinderbildungsstätte Hasenheide, An der Hasenheide 1, D-27308 Kirchlinteln
The Event
The search for a cure for your homeland leads you deeper into the unknown Sarkan. The secrets of this continent and the tangled trails leading to the legendary Third Sister are only slowly revealed. In the battle for allies against the growing evil, you will be drawn into unexpected conflicts and must quickly learn that monsters and hunters are not always clearly distinguishable …
Tried and true, yet brand new: Chroniken remains just as you know it – only more thrilling, deeper, and more vibrant than ever before.
Explore the mysterious forest in the Bone Reach, find new friends and allies – and defend yourself against familiar enemies!
The Setting
The moonlight falls pale through the branches, fog hangs heavy and thick between the mighty oaks and beeches of the forest. In the twilight, the small armed troop is little more than a handful of black shadows.
Concentrating, the tracker strokes the imprint on the damp forest floor. Is it the blurred imprint of a huge claw or just that of a boot? The tracker’s leather armor creaks softly as he stands up and turns to face the rest of his people, his brow furrowed.
Short snatches of music echo through the forest, carried by the shallow wind, and are immediately lost again. The men and women in the troop look up in astonishment and tighten their grip on their weapons.
“Was that … a monster?” asks one of them, his axe bigger than his head.
The tracker turns away from them again, squints his eyes and stares deeper into the darkness of the forest, where colorful lights flash in the distance and more melancholy sounds waft over, interspersed with hysterical laughter and shouts.
A shudder runs through the tracker’s body. “No,” he then growls. “That was an invitation. And we should think very carefully about accepting it.”
Experience exciting adventures, epic battles, tricky puzzles and roaring celebrations around the campfire at this 4-day adventure con, this time in Hasenheide near Kirchlinteln!

Event Information & Details
Event Information
Dates and Location
Chronicles of Mythodea is a tent con 30.04. – 03.05.2026.
The event takes place in the Jugend- und Pfadfindergelände Hasenheide.
Arrival and start of the game
The regular arrival will take place on the Thursday of the event week, from 10:00. We advise you to arrive in time, because from the beginning of the game on no cars will be allowed on the area and you will not be able to unload near your campground. The start of the game is after the SL speech (approx. 19:30 hrs). Early arrival is possible from Wednesday.
Address
Jugend- und Pfadfindergelände Hasenheide
Hasenheide 1
27308 Kirchlinteln
Germany
Camp and Group Selection
You can now add your “Chroniken von Mythodea” tickets to a camp (SC) or faction (NPC) of your choice.
- Log in to your account at https://skald.com/.
- Now you can select the tickets individually under “Tickets” (dropdown menu top right), select one of the camps with “Pick Location” and confirm with “Select”.
At “Details” you will find the camp description and the contact details of the camp orga (organizator).
Please write to the camp orga e.g. if your group is not on the list.
If you bought your tickets without an account at Skald:
Register a new account at https://skald.com/ with the email address you used to buy the tickets, then the tickets will automatically go there.
If you have any questions, just send an email to support@skald.de.
General information
Spoken language
German and English.
Sanitary facilities
During the event, sufficient toilet and shower containers will of course be provided on the grounds, which will be cleaned regularly. Additionally we will set up Dixie toilets. As on every festival, there may be waiting times at the sanitary facilities at certain times due to high demand. It is very important to think of toilet paper every time you go to the toilets, as we do not provide it.
We can only release drinking water after sampling and approval from the health authorities.
Early Arrival
As an alternative to regular arrival, you can use the early arrival to get to the site one day before the start of the game.
From Wednesday there is no game yet, but since many players like to do something of their camp and settle in, we invite you to arrive early.
Early arrival is possible from Wednesday 29.04. from 13:00 to 20:00.
You can find the early arrival tickets here: https://skald.com
Loss of ticket
If you have lost your ticket before the LARP, you can simply log into skald.com and print it out again.
If you have lost it on your way, simply open the ticket on your Skald account.
Loss of wristband
If you have lost your wristband, you can report to the HQ, where you will get a new one.
Please bring your identity card and your broken wristband with you.
Waste disposal
We will set up (very large) marked garbage containers at the edge of the site, where you can easily get rid of your garbage. Additionally, the location offers limited sorting stations around the area.
Please put your garbage into the containers and do not put it in front of them.
Theft
Do not leave valuables unattended, because opportunity makes thieves.
OT theft during LARP is rare, but it is still best to lock away your valuables, e.g. in the car or have them on your person.
Paramedics
The Johanniter paramedics team will be on site again.
Don’t be afraid to visit them even for minor health problems like wasp stings, because that’s what they are there for. In case of an emergency, please inform an SL, who will immediately make sure that Johanniter – possibly with an ambulance – can reach you. For this reason, there are rescue routes that must be kept clear as to ensure that the ambulance can get through. Please be aware that every trip back from the hospital or in case of minor injuries from the event area to the hospital has to be organized by yourself. We can only recommend a taxi company that is available at a reasonable price for such a trip.
Tickets Prices
Soon Tickets are available in our ticket shop: SKALD.COM
Player Participating Fee
| Ticket Batch | Price |
| Batch 1: | 169 € |
| Batch 2: | 189 € |
| Batch 3: | 209 € |
| Batch 4: | 229 € |
Junior Ticket Participant Fee:
Participants from 0 to 6 years do not have to be registered and do not have to pay anything.
Participants between the ages of 7 and 13 pay half of the current player ticket price and must book a Junior Player Ticket.
Please note that in case of doubt you can prove the age of the children at the check-in (e.g. take a copy of your children’s ID card with you).
The junior ticket batch, will be consistent with the player batches. Meaning as long as player batch 1 is available, so is junior ticket batch 1 and so on.
| Junior Ticket Batch | Price |
| Batch 1: | 89 € |
| Batch 2: | 99 € |
| Batch 3: | 109 € |
| Batch 4: | 119 € |
NPC Ticket
| NPC Type | Price |
| NPC | 64 € |
| NPC Player Friendly | 109 € |
Early Arrival Surcharge
| Ticket Type | Price |
| Early Arrival | 34 € |
| NPC Player Friendly | 19 € |
| Early Arrival Junior | 19 € |
Charity Tickets
We would like to introduce you to our charity tickets. These are especially drastically discounted tickets that are meant for people who cannot afford one of our regular tickets for a variety of reasons. While stocks last, these are available in our shop. 25 people can apply for these tickets right from the start – i.e. be put on a waiting list for them. Once a month, we go through the applications and ask for a short, undefined and informal justification by email. No official proof or anything like that is required. This small hurdle is intended to ensure that these tickets actually end up in the right hands. However, we will not check whether what is written to us is true – we simply trust in the honesty and decency of our participants. So it’s certainly possible to get these tickets by fraud, but hey… that would be pretty… well, you know.
If there are more applications than there are charity tickets, the order will decide. If more than 500 tickets are sold, we will release more charity tickets. For these, the waiting list will start again.
Hopefully this new possibility will make it easier for one or the other to experience a great LARP with us. We are looking forward to seeing you!
| Social ticket | Preis |
| Waitinglist | 69 € |
Parking
Outside the grounds there are designated parking areas where you can leave your cars for the duration of the event. There are no parking fees and you can pick up your car at any time to go shopping.
Driving on the grounds and the parking lot with your own vehicles of any kind is at your own risk. The organizer is not liable for damages caused by participants or third parties. The event parking lot is not supervised. There is no liability for theft.
Parking outside the marked parking areas is prohibited. Vehicles parked illegally will be towed.
The costs of towing (plus 25 € handling fee) will be borne by the vehicle owner.
Loading and unloading of vehicles is only permitted in the loading zones marked by the organizer. The maximum loading time is 10 minutes. If this time is exceeded, the vehicle will also be towed away at the owner’s expense.
Accommodation
Accommodation is in tents that you yourself bring with you and which are suitable for the ambience of the event. If you don’t have a medieval-looking tent, you can camouflage a “normal tent” with linen sheets or nets, so that it no longer looks like a modern-day plastic tent. Get advice from experienced players in our forum. Unfortunately, we cannot offer central sleeping places, but the last years have shown that many players organize themselves into community tents through our forum. If you don’t know where you can sleep, just have a look there.
Please note in your camp planning that we calculate a maximum of 15m² per participant. This is the total area per quarter, this does not give entitlement to each individual.
The allocation of the tent site is based on the registration for a banner, a quarter or a group. Registration will be possible from spring. Those who have not registered for a specific quarter by then will automatically be allocated to a quarter.
Catering
Chronicles is a self-catering con. In addition, many food stalls in the city area offer you a variety of goodies.
Self Catering
All players and NPCs are self-catering. Fires may be lit at designated fireplaces or in fire bowls you brought yourself, (NOT on the ground) at a sufficient distance from the forest or bushes.
Taverns
In the tavern you can buy alcoholic and non-alcoholic drinks and snacks, hold important meetings, or celebrate and listen to the music of the bards.
Minors
In general there is no age limit at Chronicles. Minors and their guardians are kindly requested to observe the following rules.
Children and Fights
The parents or guardians of underage participants must always be within reach in battles or combat situations, as well as in urban and catering areas. Children under 14 years of age are generally prohibited from participating in adult fights.
Rules within the Town and Taverns
Children under 14 years are allowed to stay out until 22:00, teenagers under 16 years until 23:00 and teenagers under 18 years until 24:00.
We reserve the right to expel the parent or guardian and his/her child(ren) from the event if this rule is violated.
Entry Requirements for Minors
Participants from 0 to 6 years of age do not need to register and do not have to pay anything.
Participants from 7 to 13 years pay half of the current player ticket price and must book a junior player ticket.
All underage participants need an adult and legitimate supervisor to attend the event.
Animals
All dogs must be registered for CvM.
For this we have set up a dog ticket in the ticket sales. This ticket costs 15,- €.
The dog must be checked in with the e-ticket at the check-in.
Attention
On CvM there is an absolute muzzle and leash obligation. In case of non-compliance, the dog owner with the dog will be expelled from the event.
Poisonous Animals
Snakes, spiders or other poisonous animals are prohibited at CvM.
NPC's at 'Chroncles of Mythdea'
Black Ice
We already have wild plans – but unfortunately we can’t spoil them here, as this page is also accessible to players. We need a LOT of NPC for the implementation (at least 50)!
You need a teaser? How about this: Viria is not as far away from the Western Seal as you might think!
Undead Flesh
The Last Banner and the Lairdoms of Undead Flesh will both appear at Chronicles. However, the Lairdom troops are reserved for fewer battles than the Last Banner.
The Last Banner is a hardened Undead Militia unit defending their homeland. The Lairdoms are principalities, and together form the Undead Army. If you want to play a Lairdom Undead at Chronicles, then also bring your Last Banner Undead with you, or at least a gray shroud to cover your Lairdom Undead Costume for Last Banner battles.
To play as the Last Banner, you should join the Facebook group (Last Banner) early and download the corresponding style guide. There you will find all information about how a hero of the Last Banner should look like.
The Skargen
The arrival of a new enemy has heralded the next act in Mythodean history. In addition to the Pestilence, the Army of Doubt, the Black Ice, and the Undead Flesh, ConQuest 2019 will be give birth to the new faction of the “Skargen”, an invading army that will reach Mythodea via the West Sea. Of course this cant be missing at Chronicles!
In order to play as a Skargen, you should register early in the NPC portal, facebook group and download the corresponding style guide. There you will find all information about how you should look so as part of the new threat.
The Playmaker Concept
At Live Adventure we believe that the best stories are those we create together. To that extent, we use the playmaker concept to carry the stories In-game together with you. In short, the Playmaker Concept is a role that you can take on as a participant, where you help create scenes and certain parts of the story for others. You will be a part of making certain storylines and scenes happen with a little bit of OT knowledge.
There are two ways of being a playmaker.
The first way is through your own Mythodea character, with your current group and in your current camp. Of course, you will take on the role for a larger part of the game than just your own group.
The other way is to take part in our cast of story-driving NPCs, playing multiple characters. In the last few years, a lot of this cast has appeared at our LARPs in different roles, such as the Elemental tribes, Freischar, evil-doers with bounties on their heads, Atteron, and various Knights. Every year, we are looking for new people who would like to join us in telling the grand stories of Mythodea.
If you would like to participate as a jumper or plot NPC, please contact the plot team via regie@mythodea.de.
